When you’ve stolen the shiny golden bell and the credits roll, there’s still more to do! The To-Do (As Well) list has you visiting all the locales again.
It’s worth mentioning that some of these To-Do (As Well) tasks can be completed early, if you know what they are. If you complete a To-Do (As Well) task before completing the game, the To-Do (As Well) list page will show up. However, only the tasks completed will be shown; any other To-Do (As Well) task will be obscured by question marks.
Below are all the to-do list (as well) tasks. Click on any of them to jump to the solution or just keep scrolling.
The To-Do As Well List contains additional tasks to complete for each area, and many of these new tasks involve interacting with objects and townspeople in more than one area at a time.
For this task, you’ll need to grab the Groundskeeper’s keys; it’s easier to do this if you don’t get his attention while nabbing them. Hide them in the bushes in the Garden. Then, make him leave the Garden, either by turning on the sprinkler or taking something outside the Garden when he’s chasing you. Interact with the gate to shut it, and without his keys, the Groundskeeper is locked out.
Getting a Cabbage to the picnic blanket is a bit of a chore. You’ll definitely want to use the hole in the hedge right next to the cabbage patch to complete this, as you can’t pick up a cabbage, only roll it and it’s a bit uncontrollable.
Whip up a distraction for the Groundskeeper, preferably something that’ll keep him in the Garden itself. Then roll a cabbage through the hole and into the stream. It’s easier to control the cabbage in the water, so guide it along the lake and painstakingly get it out of the water and onto the blanket to complete this task.
For this task, you need to guide the Boy to the puddle you first cross when entered High Street from the Garden area. When the Boy is near the puddle, peck at his shoes to untie one of them, and then honk to scare him before he gets a chance to re-tie them. He’ll run off scared, but trip on his shoelaces and fall into the puddle.
This task involves taking fruits and vegetables and putting them on the scale next to the register until the needle hits the red mark and goes ding. The Shopkeeper will shoo you away if she notices and getting items on the scale can be finicky, so this task is easy if you trap her in the garage first.
To do this, first grab an umbrella from the shop, and drag it near the TV store to prepare for this task. It’ll be best to distract the Shopkeeper with some other mess so she doesn’t notice you grabbing the umbrella.
Next, scare the boy into going into the telephone booth and have the TV Store Owner come out. Drag the umbrella into the TV store by its top bit, and then interact with the handle side to have the umbrella open up.
Grab the small hand shovel from the Groundskeeper and run all the way to High Street, dropping it in the shop for the Shopkeeper to put up for sale. The Groundskeeper will be forced to buy it back from her, completing the task.
If you are having trouble getting the Groundskeeper to go into the shop, you can also steal the hand shovel from the Garden without the Groundskeeper noticing and take it to High Street, then head back to the Garden and have the Groundskeeper chase you with something else. This will allow enough time for the Shopkeeper to pick up the hand shovel and let the scene play out.
The Tulip is in the Garden; use the hole in the hedge to grab it and get to the well without issue. The Lily is in High Street, in the back of the shop in the trash can.
The Rose is the prized rose from the Back Gardens; repeat the steps of Make Someone Prune the Prize Rose to get it and take it to the well. The Daisy you get from the women in the Pub after the performance.
Finally, the Chrysanthemum is in the Miniature Town, in the replica of the Garden. Nab it and take the longer way back to the well so none of the townspeople in the Pub knock it away from you to finish this task.
Startle the boy by honking and try and guide him into the garage. He may not run in there immediately, but keep on trying and he’ll eventually run in, allowing you to close the garage door on the Boy and trapping him in.
The Man will throw objects that aren’t his into the Woman’s Garden, but you can actually catch some of them in the air if you’re in the right place.
Take an object that you can pick up easily from the Woman’s Garden (like a sock) and take it over to the Man’s Garden and get his attention. Hurry back over to the Woman’s Garden and wait in the landing spot for where the man throws the items. Interact with it when it’s still in the air and you’ll catch it.
This task takes a bit of finesse. Head to the pub and grab the delivery box you use to sneak into the Pub. Drag it through the hole in the Man’s Garden (it’ll fit, it’s just tight and might need some wiggling) and set the box up right behind the bushes next to the man.
Jump into the box and then honk to get the Man’s attention. He’ll discover the box and throw it over to the Woman’s Garden with you in it, completing the task.
You’ll need to grab a pair of glasses from High Street (whether it’s from the shop or the Boy); a hat from either the Groundskeeper in the Garden or the Old Man in the Pub; and the toothbrush from the trash can in High Street. Put them in the bowl in front of the Woman’s Bust and she’ll dress it up.
Grab the soccer ball from High Street (if the Boy tries to stop you, just honk at him to make him run away), and roll it to the Man’s Garden. Get the Man’s attention for him to throw the ball into the Woman’s Garden. Once there, roll the ball through the hole in the Woman’s Garden, where you normally go to move on to the Pub. Guide the ball into the goal net and the task is complete.
If you are having trouble rolling the ball up the hill, you can bend down and peck at the ball, giving it the forward momentum it needs to get over small bumps or up the hill to the Man’s Garden.
Grab the Toy Boat from the Pub (remember to turn on the tap and distract the Kitchen Woman as it fills up) then head into the Miniature Garden. Drop the Toy Boat where you duck under the bridge to get into the town and push it through to complete the task.
Repeat the steps needed for Get Dressed Up with a Ribbon, then exit the Back Gardens through the hole in the Man’s Garden wall. Use the well shortcut area to head into the Pub. Return to the two women at the table in the grassy area and repeat the three acts they want you to do (a honk, a duck, and spreading your wings) to complete the performance and the task.
When the Old Man goes to sit down, you can pull the stool out from under him to make him fall down. When he falls, you can snatch the hat right off his head, completing the task.
Post time: Oct-15-2019